Problem with mind spike. Mindblades forgo the ability to blast the minds of their enemies, focusing instead on a martial technique known as the mind swipe. 1 Class Set 4pc: Devouring Plague damage increased by 15%. I don’t think anyone has actually tested that. I also think that the mind flay talents being recommended by sims are overrated in practice. Mind Spike replacing Mind Flay. All processes are up, no cooldowns which to care of--Mind Flay damage increased by 15% (this includes Mind Flay: Insanity, but not the proc from Idol of C’Thun). If you’re doing trash packs, and have searing nightmare specced, then Voidform’s value becomes purely the damage amp + mastery damage. The Talent Clarity of Power lets you play with a rotation without dots. Mind Flay, including. Shield, Mind Blast, SW:P, Wand to death. 2 Priest Patch Notes + Tier Sets. Cast Mind Flay as your main filler. Mind Spike have slightly higher DPS, but will consume Shadow Word: Pain, Vampiric Touch, Devouring Plague on the target. Haven't had the chance to experience the practical application of. If you choose to use Yogg-Saron instead of C'Thun, Mind Spike will serve as your default filler spell instead of Mind Flay. The two biggest differences are the addition of Mind Spike as an optional Single Target filler spell to replace Mind Flay, as well as the removal of as an AoE spender. Generates 12 Insanity over the duration. (Maybe I’m wrong?) Now, it is possible that, with perfect gear, the spec plays very differently and you naturally do not overcap because all the other spells go on. In the current build, Dark Accession only help mind blast, which is extremely weak. Priest. Use any procs of Surge of Insanity with Mind Flay: Insanity. Please report the post above if it breaks one of our >rules<. So I’ve recently decided to main all 3 priest specs. Allow Class Ability Procs. Two tick 11430 and take 1. use mind flay as a filler Don't bother with mind spike to keep it simple. Mind Flay: Insanity has been renamed to Surge of Insanity. So the clock is ticking, and raid testing has begun. Mind Spike and Mind Melt are suggested over Mind Flay in almost every scenario. Casting Devouring Plague increases the duration of Voidform by 2. In the world of patch 3. Having mind flay and mind spike at the same time is gerbage. . Can accumulate up to 2 charges. If mind blast is instant cast from Mind melt then mind blast will glow, so you. If not, don't forget to show support by upvoting! As far as pvp, you almost have to take it, as being mobile and casting instant cast mindspikes are essential to survival in pvp vs channeling mindflay where you are a sitting duck even more than the wheelchair you already are. Allow While Feared By Fear Mechanic. casting in general regardless of the form is not optimal in pvp. There’s a case of too many and too little. (4) Set Bonus: Smite has a 100% chance to cast an additional time during Shadow Covenant, dealing Shadow. It seems like a very simple change of making mind spike do increased damage to targets without dots, and just not. I am moderately geared at an ilvl of 349 and I am specced and glyped in a way that supports the Mind Spike rotation. Dark Evangelism can now also be triggered by Mind Spike. Can accumulate up to 2 charges. Generally speaking use Mind Spike in pvp only when flashing showing its instacast, before Mind Blast to buff Mind Blast. You have on-demand healing with Mind Flay (and to a lesser degree Mind Blast) which means that you can burst heal your locks. 75 seconds (before Haste). Chillproof-moon-guard February 3, 2023, 5:44pm 8 1 2 Our Shadow Priest Class Guide is updated for the latest rework. Shadow has many spells to press rotationally, and this isn’t helping that. Mind Spike moved to 4-5 (was 4-3) Node removed at 5-2; Shadow Crash moved to new 5-2 (was choice at 6-4) Ancient Madness moved to 5-3 (was 9-7). Mind Flay damage increased by 20%. They were super overpowered earlier this season but they are definitely much more in line now, and I’m saying this because I feel like Shadow is generally one of the more fun specs to play vs when its good But they are nerfing PI, MD, Mind Flay: Insanity(and also Mind Spike: Insanity) and they nerfed their defensives this current patch All of these. At quick glance, besides being less appealing aesthetically, Mind Spike is a slightly more empowered filler spell. Mind Spike's damage only. Surge of Darkness doesn't exist anymore in 10. Mind Spike build probably handles movement better. Shadow: Casting Mind Flay while your target is affected by your Devouring Plague causes your Mind Flay to deal 33% additional damage per orb consumed by Devouring Plague. Anyway, I was in BH yesterday and after the fight one of the other members was trashing my rotation even though I had done more dps than him and the other spriestMind Spike damage reduced by 6%. and it doesn't even have instant cast now when it. But we should always keep Mind Flay. Aside the low damage mind spike has another problem. 19% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 70%. Your direct damage spells inflict 15% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards. The problem with Dominant Mind is that it has a short 30s duration and if you kill the trash you have to wait for it to pop out and then stop and kill it. Gedankenschinden and Mind Spike are only two no-CD single-target damage spells. Mind Spike: Insanity damage reduced by 11% and generates 6 Insanity (was 8). Then, after building up to 4 shadow orbs, you hold down the ctrl key. Mind spike and mind flay are mostly fillers with nearly the same function. Cast Halo unless adds are coming within ~20 seconds. . 2k averaged. run @250 ms SHIFT: Mind sear ALT: Mind Spike for proc Ctrl: Shadow Crash @cursor. Shadow needs instant mind spike procs back. I played it a bit in BFA, but I can see it has changed since then. Row 7 Talents. Cool, thank you. Stacks up to 3 times. Then letting your mana regen while your. Every 2 casts of Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. 557%. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. 08 Nov. With enough Spell Damage, a Rank 1 Mind Flay can actually out perform the best Wand in the game, even with Wand Specialization, and with enough MP5, is essentially a free Cast. Cast Mind Spike or Mind Flay if you have a Surge of Insanity buff up. Only 10% haste can be stolen per target, up to 20% haste total. You should fully channel this. ReplyMind Melt - Mind Spike reduces cast time of your next Mind Blast by 50%, stacking up to 2 times. I don’t want to build and slow burn, it doesn’t work. Old: Mind Flay and Mind Spike has a 100% chance and Mind Sear has a 25% chance to apply Shadow Word: Pain to the target. i think both could be awesome - one slower apm melting faces with void lazors and another frantically dropping spikes while maliciously giggling. If you cast Mage Armor at the beginning of the day, once you cast Mind Spike once, you'll have negated the spell slot loss to Mage Armor by dealing damage. Mind Spike damage increased by 9 percent and now replaces Mind Flay. It was a mistake to ever think it should be apart of normal gameplay and used all the time. You don't lose the insanity proc if you have to move vs. Somewhat experimental. Mind Spike is a priest ability learned at level 44 for those with the Shadow specialization. 1 Like. use void form with if you want to play mindflay. 1. Hey guys! I had a comment from Ru L on a previous video asking if Mind Spike was a viable source of filler damage over mind flay now that it doesn't consume. Void Bolt is also currently the only way to extend your DoTs, which is extremely useful in m+. Buttons feel worthless. Shadow Priest Talent Trees in Dragonflight Season 3 Dragonflight brought with it huge changes to talents, bringing new talent trees to life and allowing vast customization with them. Playing the burst style entails pumping as much damage into your Vampiric Embrace as possible. A blue post stated they don't want Spriests using Mind Spike as a part of their normal DPS rotation, so if that starts to happen it'll probably get nerfed. SW:I does 2x mind flay damage ticking for 15k SW:I benifits from mastery. I must have misunderstood the patch notes and was feeling pretty bummed since I thought they’d removed one of the spec’s most iconic. In the current state of spriest u barely use mind flay (never). Tortura mental and Mind Spike are only two no-CD single-target damage spells. 1) Remove those skills from the creator. Mind Spike have slightly higher DPS, but will consume Shadow Word: Pain, Vampiric Touch, Devouring Plague on the target. Mind flay is still there. Requires Priest. Like MB, mind flay insanity, devouring plague, swd, voidtorrent. we’ve lost so many things that made the spec flow. Cast Mind Blast; Cast Void Torrent if you have all DoTs on your target (make sure to use all Mind Blast and Shadow Word: Death charges before Void Torrent to. It sucks that mindblast proc resets the spike counter though. A few thoughts on mind spike vs SW:I Keep in mind these numbers are estimates. But here's a compromise: make a glyph that allows Shadow Word: Pain to stay on the target when we use Mind Spike. Really cool talents, and now compare them to the current ones… Just makes me. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. Devouring Plague damage increased by 15%. 3 hours ago. They went from being a rare occurrence to being in almost 70% of the groups for high keys. I played it a bit in BFA, but I can see it has changed since then. Cast Mind Flay (or mind spike if talented) as filler AoE: Dot everything with Shadow Crash Cast Mind Sear with enough insanity Cast Mind Blast on cooldown Cast Mind Flay (or mind spike if talented) as filler Then you have cooldowns like PI / Shadowfiend, but every class has a burst rotation. It’s usually Blast - Pain - Mind Flay (then finish with wand). I still wish we could build into one filler and completely drop the other, but this isn’t as bad as I thought. WoWHead - The largest database, this should be your go-to (don't forget to read the comment section!). If there is a movement where the above-explained stutter stepping does not cover it entirely, the second most ideal way to deal with movement is to use some ability while moving. Learn how to use this in our class guide. i read the guide it mentioned to use it sometimes, but never said when. Developers’ note: The rotation has a lot going on and much of that is due to the frequency that Mind Flay: Insanity and Mind Spike: Insanity are available, so we’re adjusting the frequency of the effect. Mind Flay is an old iconic SP spell. Shadow had mind blast and mind spike procs throughout MoP and WoD, also the “proc” you get after casting devouring plague isn’t a proc. I personally enjoy heavy buttons with big impact. With the suggested build on this boss, Mind Flay will not be your default filler. Psychic Link We’re adding Mind Flay to Psychic Link, so that talenting into Mind Spike is not required to have an AoE filler spell. Dark Ascension, Voidform with something emulating the extension mechanic, Mind Spike, , Shadowy Insight, Mind Flay: Insanity, even a version of Shadow's Cataclysm mastery Shadow Orbs appears in this new version of the spec. 1 patch you can reduce the cost of casting by 15% of it's already low cast, becoming extremely mana efficient as far as damage output goes. Mind Flay: Insanity has been slightly redesigned – Devouring Plague transforms your next Mind Flay into Mind Flay: Insanity. this fact leave Mind Flay as the only choice as a filler in normal DPS rotation when every other spell is on CD. For the time being, this seems to spell the demise of Mind Spike for burst damage. 17Cast Mind Blast if capped on charges. You know its going to happenIn some quick testing, I found my best damage on single target came from a build which was juggling both Mind Flay and Mind Spike casts, which is perfect, in my opinion. In combination with Mind Flay. Mindgames and vampiric touch are the only casted dots with SW:pain baked into touch, devouring plague is the only spender and the build is largely keep the dots up, spam mind spike and use it for lots of instant mind blasts, mind spikes and SW: death's. This build doesn't use mind flay or mind sear. (2) Set Bonus: Smite and Penance damage increased by 20% and Smite extends the duration of an active Atonement by 2 seconds. 5 (2017-01-10): Removed. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. Mind spike would be your casted filler spell when you have nothing better to do. Working from player feedback and internal data, we’ve developed the following class tuning changes to address several over- and under-performing classes. Pretty sure they'll still use Mind Flay at least to refresh their SWP dot. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Currently, Mind Sear requires 50 Insanity minimum to cast. Just how the class feels losing mind spike procs and damnation. dead. Dark Archangel: The Wings Spec. A Spike build has a lot of short and instant casts, a Flay build has a slow and generally slower gamemplay. As a Shadow Priest, Mind Flay will become your most oft used offensive ability. If you don’t have a mind blast or DP available, then you cast mind spike as a filler. But all of the builds I tested did quite similar damage, which is great as well. cause non-instant Mind Spike to trigger Glyph of Mind Spike on the Priest, reduce cast time of next Mind Blast within 9 sec by 50%, stack for 2 times. Surge of insanity does. Surge of Insanity is a guaranteed proc after casting DP. 2022: Added extra note about Mind Spike vs. Mind flay build actually seems kinda ok, wish the tentacles spawned more though. Currently for mandatory spells we have 4 dots (sw:p, VT, DP, mindgames). I started playing SP with Dragonflight and never had more fun with a spec in my carrer since I started playing WoW back in 2005. Your Mind Flay, Mind Sear, and Void Torrent damage increases the damage of your periodic Shadow effects by 1%, stacking up to 5 times. 90 sec cooldown. Allow Aura On Level Scale. A spell. Where you play the way before Shadow Orbs or Voidform was a thing. 46% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 70%. It could also only let you move at 50% speed or something. I personally en…Psychic Link - Mind Blast, Mind Flay, and Mind Spike deal 15% of its their damage to all other targets afflicted by your Vampiric Touch within 40 yards. " It could potentially be that the first hit of mind spike is equal to a MF, but after that it starts hitting for more and more. Nobody that’s actually good excluding a few likes the mind spike playstyle. I must have misunderstood the patch notes and was feeling pretty bummed since I thought they’d removed one of the spec’s most iconic spells lol. Mind Sear is in the first section of our talents, which realistically means you taking it is not costing you anything (albeit maybe some utility if you are also running Mind Spike). Mind Spike damage increased by 15%. Mind Spike: InsanityBlasts the target for (276. Mind Flay has a base channel time of 4. Same story on AoE. Hello Priestfwen. Making you have 3 orbs for each Mind Spike and Mind Blast. Business, Economics, and Finance. Can accumulate up to 2 charges. Mind flay is still there. Most Warlocks will want to use Hex because of its good synergy with Eldritch Blast. It provides a quick nuke to use in situations where time is of the essence, such as when the priest has to swap targets frequently. Mind Flay and Mind Flay: Insanity damage is now increased by 30% in PvP combat. Interrupt this whenever another spell becomes available. 2. first priority is keeping all dots out. Hellar21 • 9 mo. Addons used: Weakauras: The entire center group is Weakauras and includes all the Spells, the Insanity bar and the Castbar and everything else you can think of. Mind Spike: Insanity damage reduced by 11 percent and. Vasharaah-moon-guard. A spell. " Adding a secondary effect to Heroic Leap, like a Thunder Clap or letting you get out of roots might be a good role for a glyph. then Coalescing Shadows needs to interact with Mind flay or its basically a half-dead talentYea, they should really have at least buffed mind flay or shadow word void to help with single target… they were already pretty middle of the pack for that and this nerf just made it a little worse. When you hear “Mind Flayer,” you probably think about Stranger Things — or maybe Dungeons and Dragons. World of Warcraft Lore Trivia Game - Stump Sean Episode 2Ascended Blast, Ascended Nova, Devouring Plague, Holy Fire, Holy Nova, Holy Word: Chastise, Mind Flay, Mind Spike, Mindgames, Mindgames, Purge the Wicked, Smite, Unholy Nova, Unholy Transfusion, Void Torrent Modifies Damage/Healing Done +10%: Inescapable Torment Modifies Damage/Healing Done +46%: Flash Heal Modifies. You can read all changes to 10. Add back Cascade instead of halo and. Shadow Priest UI. Mind spike 2x for instant MB with 100% Crit chance (it goes even above 100% but its w. Deathspeaker increases the damage of Shadow Word: Death by 10% in PvP combat (was 25%). Cast Mind Blast on cooldown. Higher values of mastery lowered the dps gap, highest I went to was around 2k mastery which resulted inthe node Mind Spike should be a choice node: you pick Mind Spike or Mind flay if you pick mind spike the nodes below is the same if you pick mind flay the node Surge of darkness becomes 1 point screams of the voide withg the 2 point set and mind melt should just be mindspike or mind flay. In the current build, Dark Accession only help mind blast, which is extremely weak. When doing the rotation normally, Mind Flay or Mind Spike is your filler spell. Well my leveling/quest rotation doesn’t actually use it more. Mind Spike damage increased by 15%. Stay up to date with all the latest news with Wowhead News Notifications! Get Wowhead. Demography-tichondrius. Just have mind blast on a different button and make a macro for each each ability in your rotation: Code: #showtooltip /use [nochanneling:Mind Flay]Ability Name. Cast Mind Blast on the main target once you get DoTs on as many enemies as you can. Mind Blast only better for them if clip second tick away only do 3rd damage. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Blizzard, it is not the 1st of April yet! Please tell us that this is another of your out of seasons Aprils fools jokes! I still find it hard to believe what Blizzard is planning to do to SP. It probably belongs at the bottom of. cancelling a mind flay insanity cast early. LIVE STREAM: COMMUNITY: That’s cool it’s still here. If you have 5 stacks of evangelism and are reasonably certain you can primarily mind flay/mind blast for the duration, use archangel. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. World of Warcraft Forums I’ve read them and don’t feel like its a good direction for the class. I recommend dotting up your target, then using Mind Flay for maximum damage. It also provides Shadow with a spell. Mind spike would be your casted filler spell when you have nothing better to do. 3411 views 4 stars 433 installs 8 comments. Mind Spike and Mind Spike: Insanity damage is now increased by 30% in PvP combat (was 25%). Row 7 Talents. If this damage reduces the target to 0 hit. However, an interrupted Mind Spike is going to lock all your shadow spells. Keep in mind, the idea behind it is that if you will Mind Spiking, you will be Mind Spiking a lot - the spell will only reach its optimal damage if it's spammed; you won't be able to fit it in your normal rotation. Reply With Quote 2010-12-10, 12:34 AM #8Mind Flay: Insanity We’ve made a change to Mind Flay: Insanity targeted at shortening the amount of time spent channeling Mind Flay: Insanity while increasing the value of casting it. There's no luck involved in proccing it It doesn't have anything to do. cause critical Mind Blast to trigger Glyph of Mind Blast on the target, root the target for 4 sec. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5 percent damage variance. Can accumulate up to 2 charges. Using Shadowform a second time will cause Mind Spike to transform into "Mind Shatter", which deals an extra point of damage. I think it should be a great idea to let mind flay to be cast when running , since shadow priests are very weak when a meele is hunting them , Devouring plague is the only spell we have then , And it sux , atleast i think mind flay would be great if it could be cast when running What do you think?If you have that mindset, it feels pretty damn smooth to just hit mind spike when you get a proc and mind flay when it doesn’t. The change to Mind Sear* (edit) making it purely a spender instead of a filler spell can feel clunky at times, but they did massively buff the damage it does to compensate. This aura simply tells you which filler to press as a Shadow Priest. But again like I said on Tuesday shadows priest changes completely, mind spike actually replaces mind flay and you are more of a caster class than a channeler cast. Mind Flay's power comes from the fact that it is channeled, cheap, and "spamable". Mind Flay and Mind Flay: Insanity damage is now increased by 30% in PvP combat. Shadow has been FOTM since the MDI. [Mind Flay]x1 - This will help you to enter in normal rotation right after pet disappear. Buttons feel worthless. With T2, 50% pvp power and 65% res targets my mind flay ticks for 7. Mind Flay now that Mind Spike has no downside to hard casting it and the tuning between the two likely leads to Mind Flay only being our filler when you take the talents that buff it. 5k and mind spike hits for 23. Namely the idea that the caster knows the location of the target for the duration of the spell. 2-3 Enemies (that will live a reasonable length of time) Devouring Plague (with 3 OR MORE orbs) Mind Blast (with LESS THAN 5 orbs)Use Mind Blast on cooldown (very important), spam Mind Spike (not so important) in between and cast Devouring Plage when you have between 3 and 5 orb and it seems like a good idea to do so. Mind Spike should also replace Mind Flay per your suggestion for sure. But it does seem to have less casts of Mind Spike Isanity. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing [ 285. It was a mistake to ever think it should be apart of normal gameplay and used all the time. And Shadow changes like Mind Flay/Mind Spike damage and Insanity tuning, Deathspeaker bug fixes and Surge of Insanity tuning. , one incapacitated humanoid grappled by the mind flay. Maddening Touch - Vampiric Touch has the chance to generate Insanity whenever it deals damage and deals increased damage. If the target's Mind Trauma debuff is removed by any source (dispels, duration ending), the Priest loses that amount of stolen haste. Otherwise if you're not capped on insanity its Mind Blast > proc'd Mind Spike > MF:I > regular Mind Spike up to 2 stacks > regular Mind Flay according to Twicks' twitch chat bot. That way we can still benefit from our mastery, which is already quite useless, and shadowy. Unfurling Darkness and Mental Decay have swapped positions on the talent tree. I. those DoTs are so strong on DPS that Priest can NOT afford to lose them. With the new talent tree introduced in 2. Lasts 6 sec. 21Fully deplete all Mind Blast charges unless Mind Devourer is active. It will affect ALL periodic damaging spells, including Mind Sear, Mind Flay, etc. Pact Magic spells are always cast at the highest level possible, which increases up to level 5. I started playing SP with Dragonflight and never had more fun with a spec in my carrer since I started playing WoW back in 2005. One huge drawback is the style of play. I. 1. they could make a choice - mind flay vs spike, could allow forking tree with 2 different playstyles one fast with spikes, another slower with flay. Icy Veins - News and detailed class guides. Hotfix (2016-09-26): Mind Spike damage increased by 28%. Targeting virtually all CC takes so much depth out of the game. Then, after DP is cast, you hold down the shift key (while still holding ctrl). Mind Flay: Insanity deals 80% more damage than Mind Flay. Activated by casting Void Eruption. There’s so much other stuff to be doing. Yep, I’m still not able to use Mind Sear at all, even with the talent selected and a full bar of insanity. But Mind blast is way better than the rest, Holy Fire is typically like +50% of Mind Flay damage per mana (that including 25% mana regen rate while casting) and Smite is often 20. That's ok for me, Shadow Priests dps is quite fine. Again, you’re limiting options by just having one set of talents that work with mind flay and another set of talents which work with mind spike. I was critical striking with Mind Blast for over 100k when most non tank Hp pools were hovering around 150k. I personally en…Im getting a little concerned with the number of active abilities shadow priests are getting in dragonflight. World of Warcraft ForumsThis means that if you get interrupted casting a pure shadow spell (Mind Flay, Vampiric Touch etc), you are still able to cast Mind Spike. It can be a hindrance more than anything if you’re trying to time keys. next is spamming mind blast and DPs. Fast explaination of results: Regular rotation is always better. Hey everyone! 🙂 I have just picked up Shadow Priest and I’m absolutely loving it. So the clock is ticking, and raid testing has begun. Hotfix (2023-06-26): Damage increased by 10%. Allow Entering Arena. Bolt, Mind Blast, X, Bolt, Mind Blast, X, etc etc etc. You also play Mind Flay: Insanity so you still need to cast flay to use those after every plague cast. Valdivion-malganis. Feels like a button mashing simulator to do mediocre damage. Or maybe it’s the first talent in the tree and you can choose one or the other. You can also weave Silence, Psychic Horror, and Psychic Scream in where necessary to keep the enemy team controlled. • 6 mo. New macro still uses damnation/Mind Flay: Insanity to keep dots up but uses Mind Spike/Mind Blast to build up Insanity/ also allow for crazy AOE crits via Mind Melt/Surge of Darkness talents with Psychic Link. You hard cast mind spike as your filler if you have it selected in prepatch, and you will probably do the same at level 70 as well if nothing changes. Twists your Shadowform with the powers of the Void, increasing spell damage you deal by 10%, and refreshing Mind Blast's cooldown. Would be great if mind spike was acctually an enjoyable button to press but it’s caca-doodoo. Note that periodic damage means not only DoTs, but also channeled spells like Void Torrent and Mind Flay, as noted by their absence from Effect #1 in the Spell Details chart. Many talents that saw little play or had very low gameplay impact, such as and Coalescing Shadows have also been removed, with new options such as Voidtouched and Mind's Eye taking their place. Can accumulate up to 2 charges. Mind Spike also increases the critical strike chance of your next Mind Blast on the target by 30%. Rank 1: Your Mind Flay, Mind Sear, and. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5 percent damage variance. Not sure what its role will be though as it looks like it would simply replace mind flay entirely. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. Mind Flay also generates 18 Insanity over its duration, 3 Insanity per tick. I definitely have fun with the Mind Flay style of play instead of Mind Spike but it's nice that there's two different paths you could take, since the tentacle spawns were. 0 PTR. Mind Flay damage increased by 10%. Whispering Shadows-Causes your Shadow Crash to apply Vampiric Touch (and Shadow Word: Pain if talented into Misery) to up to 8 targets. Getting rid of mind flay is an absolutely wild change. Generates 16 Insanity over the duration. I haven't done the math, but I feel like Spike is. Business, Economics, and Finance. Can be used while sitting. they don't run mind spike and they enjoy playing w/o it. Dragonflight Mythic+ Talent Builds for Shadow Priest 4. Crypto If the argument is having both Mind Flay and Mind Spike available at the same time creates a situation where sometimes you use one and sometimes you use the other… then that alone is reason enough to not have Mind Spike replace Mind Flay because you would use both as they both have unique enough reasons to use one over the other. Mind sear was removed. Something to keep in mind if you are newish to spriest in DF. Dark Evangelism can now also be triggered by Mind Spike. Mind Melt - Mind Spike now increases the critical strike chance of Mind Blast. So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. We also have. Mind Flay: InsanityAssaults the target's mind with Shadow energy, causing (285. This ability will trigger randomly and likely without you even noticing it - except that with the proper talents your Mind Blast and Mind Spikes will probably proc faster or twice at once (If the Shadowy Recall was from Vampiric Touch or SW:P). Dark Evangelism can now also be triggered by Mind Spike. Drain life looks much better; Mind blast vs Shadow bolt. Glyph of Mind Spike makes your Mind Blast casts instant after casting two Mind Spikes. I realize they don't want to add glyphs attached to brand new spells, which is why I specify "post 4. Caithyra-bleeding-hollow. 12 insanity between sear and mind flay, and you only get the TH. Cool, thank you. Mind flay build actually seems kinda ok, wish the tentacles spawned more though. Scrambling for every 0. Thus it has always been. You can insert any available ability here, the point being you are pressing something. Point is to make it clear that Mind Spike is simply a tool for a specific type of situation that belongs outside the normal gameplay loop. Again, you’re limiting options by just having one set of talents that work with mind flay and another set of talents which work with mind spike. . A Month. It’s fairly common for me to go Void bolt -> mind blast -> mind flay or something similar, which is usually just enough to. god shadow feels awful to play after the patch. 86%, Mind Flay is better than Mind Sear for 2 or fewer targets. I also hear there is heavy pvp happening in the Beta as well. No longer replaces Mind Flay or deals additional damage with [Mind Blast]. Allow Entering Arena. Better mind flay focused talents. Make Mindbender a permanent pet that cleaves like BM hunters pets. Difference is 5 insanity vs. Shadow is wonderful, easy damage. 18Cast Void Torrent. . 2, the glyph was a pretty harsh trade -- it extended the reach of Mind Flay by 10 yards at the. I think that changes depending on build though. Point is to make it clear that Mind Spike is simply a tool for a specific type of situation that belongs outside the normal gameplay loop. Mind Spike and fully channeled Mind Flays grant 1 stacks of Mind Trauma and fully channeled Void Torrents grant 3 stacks of Mind Trauma. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and empowered mind spikes. Mind Spike does not make any attacks, and does not trigger Hex. This was already done at the beginning of Dragonflight and every player gravitated towards the better dps option, which was mind. This is useful if. 1 Like. Always instant / Short cooldown Mind Blast & Mind Spike. This is honestly convoluted as hell. Cast Mind Spike to reduce the cast time of your next Mind Blast. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and empowered mind spikes. If not, don't forget to show support by upvoting!I love the lore of the class and love the feel of a mind flay build. • • Edited.